Updated 4 taps (homebrew/core, homebrew/cask, homebrew/services and adoptopenjdk/openjdk). This is not a huge issue, but would be nice for being able to see the entirety of a designed system without needing to pan around.# 100.0% At this time I cannot seem to zoomout any further than 75%. The interface is very intuitive and doesn't "get in your way." At no point in my planning have I felt like my planning is slowed down by needing to learn how to use Monodraw. I judge software largely on the basis of how seamless it feels to use. The features allowing me to group together production lines, and copy and past them for duplication has allowed me to plan out basic systems that I can copy then paste to quickly create more complex systems made of of multiple basic systems. I grabbed Monodraw to provide me with a tool to plan out and theorize more efficient automated systems in my factories. These are games that are about resource collection/management in the form of building large factories to automate resource production and refinement. I am a big fan of videogames like Factorio and Satisfactory. The Pencil, the Eraser and the Bucket Fill are all indispensable when it comes to producing textual art. * The basic drawing tools that you would expect make their usual appearance. Oh, you can add shadows, too! Last but not least, custom attachment points will help you attach your lines at exactly the right place. Specify border or a background with just a few clicks. * The rectangle tool can be used to create all kinds of boxes which are the most commonly used element in text art. Attachment points allow you to dynamically attach your lines to other shapes so that you don't have to re-arrange them each time you move things around. Orthogonal and staircase lines are supported with the ability to set a line dash pattern. * The line tool makes connecting shapes as easy as pie. Adding a border around your text is only a click away, too. You can adjust the alignment, position, line sweep direction and line movement. * Monodraw is powered by a custom CoreText-based text engine giving you precise control over the layout. Monodraw supports Crow's Foot notation in three different variants to suit your personal preference. Visually describe your data model with a simple ER diagram. * Do you deal with databases? Then you know how useful entity-relationship diagrams can be. Move text around anywhere in the infinite canvas – no need to be constrained by the linear structure of a text file. Monodraw gives you the freedom to manage your textual data exactly the way you want. * Combine the simplicity of plain text with the power of mind mapping. You can interactively resize the text box, change the font and adjust the alignment – no need for a terminal. FIGlet is built into Monodraw and we bundle 148 fonts as standard (custom ones are supported, too). * Easily create text banners with just a single click. You will be reading the code more often than writing it, so why not make it much easier to grasp. Visualisation of data structures, algorithms and data formats plays a crucial role in understanding. The Unicode lines and arrows work well and, depending on the typeface, look similar to what a constrained version of OmniGraffle might produce. Enhance your technical documentation (code, specs) with easy to comprehend textual art. The Text editor family tree was made using a macOS-only application called Monodraw, which lays out diagrams using only plain text UTF-8 characters. A diagram is probably worth twice as much. Because it's all just text, it can be easily embedded almost anywhere. Monodraw allows you to easily create text-based art (like diagrams, layouts, flow charts) and visually represent algorithms, data structures, binary formats and more.
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